cEDH decks leverage their high life total and extremely low-mana curve decks to draw some thirty cards while 20-life formats like Modern rely on cards like Angel's Grace to survive a negative life total No matter when this is used, expect it to be unfair
Once per turn, during damage calculation, if your "Evil Eye" monster is attacked, while "Evil Eye of Selene" is in your Spell & Trap Zone: You can make the battle damage you take from this battle also inflicted to your opponent
You can recur any permanent from your graveyard to the battlefield
Max Thunderstrike: 220 damage
If the most expensive cards from Foundations are anything to go by, the pricier cards from the Innistrad release may very well go up into the hundreds, particularly for the limited-print versions
It's slow, but this specific combination of effects tends to be what Green needs to close out games